![]() With such a rocky development history, we are left to wonder whether Dead Island 2 will ever see the light of day. Eurogamer said that it has verified that the leaked build was the work of Yager.ĭeep Silver said in March 2016 that Sumo Digital would continue Dead Island 2‘s development, but in August 2019, the game was transferred in-house to Dambuster Studios. However, if this version of Dead Island 2 was indeed from June 2015, it would have been where developer Yager was before creative differences with publisher Deep Silver led to their split in July 2015. The build looks fairly complete, though there are some missing assets such as textures for certain surfaces. Some more shots because this is blowing up and people can't seem to find it. If these thesis and hypothesis proves correct, GTA VI will be unlike any open-world adventure ever released.So I played the Dead Island 2 leak.and IT'S REAL It’s unclear if CurryLav means the same thing will be true for GTA VI, or if numerous actions throughout the game lead to differing ending paths. GTA V gave players three drastically different options of how to end the series based on a single, final decision. Player choice will also shape how the game ends. Plus, Florida ranks highest for lightning fatalities in the United States. Hurricanes and floods are known to seasonally affect Miami, Cuba, and the Caribbean. This suggests that players need to somehow prepare for these to avoid massive loss, but it also serves as further evidence that GTA VI will be based in Vice City. They said weather systems and natural disasters like hurricanes, floods, and lightning strikes will be incorporated into the story. He describes the missions as “linear and restricted” similar to the missions that took gamers to Guarma and North Yankton in Red Dead Redemption 2.įinally, CurryLav mentioned two gameplay mechanics that could make it to GTA VI: a heavy focus on weather and multiple endings. The leaker mentioned certain missions will send players to other iconic in-game cities, like Liberty City (fictional New York City), but travel would be limited. Swamps are somewhere on the left middle side, the city is in the center and the big island is down on the map, far-right on the map.” “As my source said, he saw the map concept. “GTA VI will take place in Vice City, nearby swamps and cities, small islands and bigger island that is far away from the main island,” they wrote. CurryLav said it would primarily take place in Vice City (fictional Miami) and what sounds like Cuba or the Caribbean Islands. They said the game is internally named Project Americas, its map will be much larger than GTA V, and the game’s environment will change as the story progresses, much like Red Dead Redemption 2.īut some of the Redditor’s details about where GTA VI will take place differed from previous leaks. Rockstar could do this same this time, as it’s proven a reliable strategy to stir up the hype.ĬurryLav reverberated several earlier leaks about GTA 6. Both GTA V and GTA IV were announced two years before release. Applying a similar timeframe to the next GTA could mean the sixth instalment in the series might not come out until sometime around 2026.īut even with a distant release date, Rockstar has a history of announcing GTA games years before they hit shelves. So far, leaks have suggested GTA VI will be even larger scale than the studio’s blockbuster Western. Rockstar reportedly took eight years to finish Red Dead Redemption 2. All told, the game could have been in development for nearly a decade before finally hitting store shelves. They went on to say that Rockstar North, the company’s Edinburgh office, will spearhead the development. Out of the gate, CurryLav states that “full capacity development” for GTA VI began in the summer of 2018, but “conceptual development” began back in June 2015.
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